Aalpamac

Huge Monstrosity, unaligned (CR 7)

Armor Class 16 natural armor

Hit Points 136 (13d12+52)🎲

Speed 15 ft., swim 50 ft.


STR

21 (+5)

DEX

10 (+0)

CON

19 (+4)

INT

2 (-4)

WIS

16 (+3)

CHR

10 (+0)


Skills perception 6

Senses darkvision 60 ft., passive Perception 16

Languages —

Challenge Rating 7

Actions

Multiattack.

The aalpamac makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Claws.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.


sizeHuge

typeMonstrosity

group

alignmentunaligned

strength_save

dexterity_save

constitution_save7

intelligence_save

wisdom_save

charisma_save

perception6

damage_vulnerabilities

damage_resistancescold

damage_immunities

condition_immunities

cr7

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amphibious,desc: The aalpamac can breathe air and water.,name: Distance Distortion Aura,desc: The presence of an aalpamac distorts the vision of creatures within 60 feet of it. Each creature that starts its turn in that area must succeed on a DC 15 Wisdom saving throw or be unable to correctly judge the distance between itself and its surroundings until the start of its next turn. An affected creature has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight, and it can’t move more than half its speed on its turn. On a successful saving throw, the creature is immune to the aalpamac’s Distance Distortion Aura for the next 24 hours. Creatures with blindsight, tremorsense, or truesight are unaffected by this trait.

spell_list

page_no8

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 8
Other formats: JSON

← A-mi-kuk Aatxe →