Ancient Titan
Gargantuan Celestial (titan), neutral good (CR 12)Armor Class 15 breastplate
Hit Points 198 (12d20+72)
Speed 50 ft.
27 (+8)
13 (+1)
22 (+6)
16 (+3)
16 (+3)
20 (+5)
Skills athletics 14, intimidation 9, perception 7
Senses darkvision 120 ft., passive Perception 17
Languages Common, Giant, Primordial, Titan, telepathy 120 ft.
Challenge Rating 12
Actions
Multiattack.
The ancient titan makes two greatsword attacks or two longbow attacks
Greatsword.
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 8) slashing damage.
Longbow.
Ranged Weapon Attack: +5 to hit, range 150/640 ft., one target. Hit: 19 (4d8 + 1) piercing damage.
Eldritch Singularity (Recharge 5-6).
The ancient titan opens a momentary rupture in the eldritch source that fuels its words of power. This rupture appears at a spot designated by the titan within 100 feet. Any creature within 60 feet of the spot must make a DC 17 Constitution saving throw. On a failure, the creature takes 28 (8d6) force damage, falls prone, and is pulled 1d6 x 10 feet toward the eldritch singularity, taking an additional 3 (1d6) bludgeoning damage per 10 feet they were dragged. If the saving throw succeeds, the target takes half as much force damage and isn't knocked prone or pulled. The spot where the rupture occurs becomes the center of a 60-foot-radius antimagic field until the end of the ancient titan's next turn. The titan's spells are not affected by this antimagic field.
sizeGargantuan
typeCelestial
group
alignmentneutral good
strength_save
dexterity_save
constitution_save10
intelligence_save
wisdom_save7
charisma_save9
perception7
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunities
condition_immunities
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Magic Resistance,desc: The ancient titan has advantage on saving throws against spells and other magical effects.,name: Innate Spellcasting,desc: the ancient titan's spellcasting ability is Charisma (spell save DC 17). The ancient titan can innately cast the following spells, requiring no material components: 3/day: power word stun 1/day: power word kill
spell_list
page_no380
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 380