Aniwye

Large Monstrosity (shapechanger), neutral evil (CR 5)

Armor Class 15 natural armor

Hit Points 102 (12d10+36)🎲

Speed 40 ft., climb 20 ft.


STR

19 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

8 (-1)

WIS

14 (+2)

CHR

9 (-1)


Skills perception 6, stealth 6

Senses darkvision 60 ft., passive Perception 16

Languages Common, Giant

Challenge Rating 5

Actions

Multiattack.

In ogre or giant form, the aniwye makes two slam attacks. In skunk form, it makes three attacks: one with its bite and two with its claws.

Slam (Giant or Ogre Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.

Bite (Skunk Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Claw (Skunk Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Rock (Giant Form Only).

Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage.

Deadly Musk (Recharge 5-6; Skunk Form Only).

The aniwye releases a cloud of highly poisonous musk from its tail in a 15-foot cone. Each creature in that area must make a DC 15 Constitution saving throw. On a failure, a creature takes 24 (7d6) poison damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn’t stunned.


sizeLarge

typeMonstrosity

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception6

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Shapechanger,desc: The aniwye can use its action to polymorph into a Large ogre or Huge hill giant, or back into its true form, which is a skunk-like monstrosity. Its statistics, other than its size, are the same in each form, with the exception that only the aniwye’s skunk form retains its burrowing and climbing speeds. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.,name: Unstable Form,desc: If the aniwye takes 30 or more points of damage on a single turn while in ogre or giant form, it can immediately shift to its skunk form.

spell_list

page_no25

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 25
Other formats: JSON

← Animated Offal Ankheg →