Arborcyte

Large Plant, chaotic neutral (CR 8)

Armor Class 16 natural armor

Hit Points 127 (15d10+45)🎲

Speed 30 ft.


STR

21 (+5)

DEX

12 (+1)

CON

16 (+3)

INT

5 (-3)

WIS

10 (+0)

CHR

3 (-4)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages -

Challenge Rating 8

Actions

Multiattack.

The arborcyte makes two thorn vine attacks plus one animated tendril attack for each tendril it can see that has been created through its Shearing trait.

Thorn Vine.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target takes 7 (2d6) acid damage at the start of each of the arborcyte's turns, and tendril attacks against the target have advantage. The arborcyte can grapple up to two creatures at one time.

Animated Tendril.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) piercing damage.


sizeLarge

typePlant

group

alignmentchaotic neutral

strength_save

dexterity_save

constitution_save6

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesfire

damage_resistancesbludgeoning, piercing

damage_immunities

condition_immunitiesdeafened

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Shearing,desc: Whenever the arborcyte suffers 10 or more damage from a single attack, a length of its vines breaks free. This animated tendril is under the arborcyte's control, moving and acting as an extension of the creature. Each tendril has AC 14, 10 hp, and a speed of 10 feet.

spell_list

page_no40

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 40
Other formats: JSON

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