Astral Snapper
Medium Aberration, neutral evil (CR 3)Armor Class 12
Hit Points 78 (12d8+24)
Speed 40 ft.
12 (+1)
15 (+2)
14 (+2)
12 (+1)
16 (+3)
8 (-1)
Skills arcana 4, deception 1, perception 5, stealth 4
Senses darkvision 60 ft., passive Perception 15
Languages Deep Speech
Challenge Rating 3
Actions
Multiattack.
The astral snapper makes two attacks with its claws. If both attacks hit the same target, the target must succeed on a DC 13 Wisdom saving throw or its wound becomes a rift to the Astral Plane. The astral snapper immediately passes through, closing the rift behind it. The target is then affected by the astral snapper's Astral Devour trait.
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
sizeMedium
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save4
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistancesbludgeoning and slashing from nonmagical attacks
damage_immunities
condition_immunities
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Astral Devour,desc: A creature hosting an astral snapper's astral form must make a DC 13 Wisdom saving throw each time it finishes a long rest. On a success, the astral snapper is ejected from the host and the Astral Plane into an unoccupied space in the Material Plane within 10 feet of the host and is stunned for 1 round. On a failure, the astral snapper consumes part of the host's internal organs, reducing the host's Constitution score by 1d4. The host dies if this reduces its Constitution to 0. The reduction lasts until the host finishes a long rest after the astral snapper has been expelled. If the host's Constitution score is reduced to 0, the astral snapper exits the host's body in the Material Plane by tearing its way out through the abdomen. The astral snapper becomes completely corporeal as it exits the host, stepping out of the host at its full size. From the time the astral snapper succeeds on the initial dive into the host through the Astral Plane until the moment it emerges from the host's abdomen, it can be seen by any creature that can see into the Astral Plane-its head buried in the host's back. The astral snapper has disadvantage on Wisdom (Perception) checks and is effectively stunned when in this position until it takes damage.
spell_list
page_no43
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 43