Avulzor
Large Aberration, lawful evil (CR 8)Armor Class 17 bone kilt
Hit Points 135 (18d10+36)
Speed 30 ft.
19 (+4)
17 (+3)
14 (+2)
18 (+4)
16 (+3)
15 (+2)
Skills arcana 7, insight 6, intimidation 8, medicine 6, perception 6
Senses darkvision 90 ft., passive Perception 16
Languages Common, Deep Speech, Void Speech
Challenge Rating 8
Actions
Multiattack.
The avulzor makes two claw attacks and two synchronized bite attacks.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Synchronized Bite.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (4d4 + 4) piercing damage.
Animate Bones (Recharge 5-6).
The avulzor creates a skeleton out of a pile of bones or a the corpse of a Large or smaller creature within 10 feet of it. The skeleton is under the control of the avulzor, obeying the avulzorās mental commands, and uses the statistics of a CR 1 or lower skeleton of your choice. The avulzor can control up to three skeletons at one time. If the avulzor creates a skeleton while it already has three under its control, the oldest skeleton crumbles to dust.
sizeLarge
typeAberration
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save5
perception6
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiesnecrotic
condition_immunitiesparalyzed, stunned
cr8
reactions
legendary_desc
legendary_actions
special_abilitiesname: Bone Shaping,desc: The avulzor can shape bones with its touch, altering the appearance, function, size, and density of bone to match its needs. It canāt use this trait to alter the bones of a living creature, but it can otherwise alter any bone it touches that isnāt being worn or carried. In addition, as a bonus action, the avulzor can touch any skeleton it created with its Animate Bones action and grant the target one of the following benefits until the end of the targetās next turn: * Armor Class increases by 2 * Reach increases by 5 feet * Melee weapon attacks deal an extra 1d4 damage of the weaponās type. * Speed increases by 10 feet.,name: Bone Kilt,desc: The avulzor wears a kilt made out of the bones of the many humanoids it has slain. The kilt increases the avulzorās Armor Class by 3. If lost, the avulzor can create a new bone kilt with ample bones and 1 hour of work. The avulzor can use its Animate Bones as a bonus action if it targets the bone kilt. Doing so creates 1 skeleton of CR 2 or lower, but the avulzor subsequently reduces its Armor Class by 3.,name: Turning Defiance,desc: Friendly undead within 30 feet of the avulzor have advantage on saving throws against effects that turn undead.
spell_list
page_no37
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 37