Azer
Medium Elemental, (CR 2)Armor Class 16
Hit Points 39 (6d8+12)
Speed 30 ft.
16 (+3)
12 (+1)
14 (+2)
10 (+0)
12 (+1)
10 (+0)
Skills
Senses passive Perception 11
Languages Ignan
Challenge Rating 2
Actions
Hammer.
Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 3 (1d6) fire damage.
Heat Metal.
Ranged Spell Attack: +4 to hit range 60 ft. one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage it makes a DC 12 Constitution saving throw dropping the object on a failure.
sizeMedium
typeElemental
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilitiescold
damage_resistances
damage_immunitiesfire, poison
condition_immunitiespoisoned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Fiery Aura,desc: A creature that ends its turn within 5 feet of one or more azers takes 5 (1d10) fire damage. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
spell_list
page_no28
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 28