Bat
Tiny Beast, (CR 0)Armor Class 12
Hit Points 1 (1d4-1)
Speed 5 ft., fly 30 ft.
4 (-3)
10 (+0)
12 (+1)
2 (-4)
12 (+1)
4 (-3)
Skills
Senses blindsight 60 ft., passive Perception 11
Challenge Rating 0
Actions
Bite.
Melee Weapon Attack: +2 to hit reach 5 ft. one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.
sizeTiny
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0
reactions
legendary_desc
legendary_actions
special_abilitiesname: Echolocation,desc: The bat can't use blindsight while deafened.,name: Keen Hearing,desc: The bat has advantage on Perception checks that rely on hearing.
spell_list
page_no439
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 439