Bat

Tiny Beast, (CR 0)

Armor Class 12

Hit Points 1 (1d4-1)🎲

Speed 5 ft., fly 30 ft.


STR

4 (-3)

DEX

10 (+0)

CON

12 (+1)

INT

2 (-4)

WIS

12 (+1)

CHR

4 (-3)


Skills

Senses blindsight 60 ft., passive Perception 11

Challenge Rating 0

Actions

Bite.

Melee Weapon Attack: +2 to hit reach 5 ft. one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.


sizeTiny

typeBeast

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0

reactions

legendary_desc

legendary_actions

special_abilitiesname: Echolocation,desc: The bat can't use blindsight while deafened.,name: Keen Hearing,desc: The bat has advantage on Perception checks that rely on hearing.

spell_list

page_no439

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 439
Other formats: JSON

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