Beggar Ghoul
Medium Undead, chaotic evil (CR 1/2)Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
10 (+0)
15 (+2)
10 (+0)
12 (+1)
11 (+0)
14 (+2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Undercommon
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. A paralyzed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
sizeMedium
typeUndead
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespoison
condition_immunitiescharmed, exhaustion, poisoned
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Pack Tactics,desc: The beggar ghoul has advantage on an attack roll against a creature if at least one of the beggar ghoul's allies is within 5 feet of the creature and the ally isn't incapacitated.,name: Savage Hunger,desc: A beggar ghoul that hits with its bite attack against a creature that hasn't acted yet in this combat scores a critical hit.
spell_list
page_no221
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 221