Behir Magus
Huge Monstrosity, (CR 12)Armor Class 16
Hit Points 168 (16d12+64)
Speed 60 ft., swim 40 ft., climb 40 ft.
20 (+5)
14 (+2)
18 (+4)
10 (+0)
16 (+3)
12 (+1)
Skills
Senses darkvision 90 ft., passive Perception 17
Languages Common, Draconic
Challenge Rating 12
Actions
Multiattack.
The behir makes a bite attack and then a constrict attack.
Bite.
Melee Weapon Attack: +10 to hit reach 10 ft. one target. Hit: 24 (3d12 + 5) piercing damage. If the target is a Medium or smaller creature grappled by the behir and the behir has not swallowed anyone else the target is swallowed. A swallowed creature is blinded and restrained it has total cover from attacks from outside the behir and it takes 21 (6d6) acid damage at the start of each of the behirs turns.
If a swallowed creature deals 30 or more damage to the behir in a single turn, or if the behir dies, the behir vomits up the creature.
Constrict.
Melee Weapon Attack: +10 to hit reach 5 ft. one target. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled. The behir can grapple two creatures at once.
Lightning Breath (Recharge 5-6).
The behir breathes a line of lightning 5 feet wide and 20 feet long. Creatures in the area make a DC 16 Dexterity saving throw taking 56 (16d6) lightning damage on a failed save or half damage on a success.
sizeHuge
typeMonstrosity
group
alignment
strength_save
dexterity_save6
constitution_save
intelligence_save4
wisdom_save7
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitieslightning
condition_immunities
cr12
reactionsname: Vengeful Breath (1/Day,desc: When struck by a melee attack, the behir immediately recharges and uses Lightning Breath, including the attacker in the area of effect.,name: Blindness (1/Day),desc: When struck by a ranged or area attack by a creature within 60 feet that it can see, the behir forces the attacker to make a DC 13 Constitution saving throw. On a failure, the creature is magically blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns.,name: Invisibility (1/Day),desc: When damaged by an attack, the behir magically becomes invisible for 1 minute or until it makes an attack.,name: Drain Charge (1/Day),desc: When subjected to lightning damage, the behir takes no damage, and the attacker or caster takes necrotic damage equal to the lightning damage dealt.
legendary_desc
legendary_actions
special_abilitiesname: Spider Climb,desc: The behir can use its climb speed even on difficult surfaces and upside down on ceilings.,name: Serpentine,desc: The behir can move through a space as narrow as 5 feet wide, vertical or horizontal, at full speed, without squeezing.
spell_list
page_no
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie