Blood Giant

Huge Giant, lawful neutral (CR 8)

Armor Class 15 natural armor

Hit Points 126 (12d12+48)🎲

Speed 40 ft.


STR

23 (+6)

DEX

12 (+1)

CON

18 (+4)

INT

8 (-1)

WIS

16 (+3)

CHR

5 (-3)


Skills history 2, perception 6, religion 2

Senses darkvision 60 ft., passive Perception 16

Languages Giant

Challenge Rating 8

Actions

Multiattack.

The blood giant makes two blood spear attacks.

Blood Spear.

Melee Weapon Attack: +9 to hit, range 15 ft., one target. Hit: 19 (3d8 + 6) piercing damage plus 7 (2d6) cold damage.

Rock.

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Blood Magic (Recharge 5-6).

The blood giant uses one of the following:

Impale. The blood giant causes 10-foot-high blood spikes to burst from the ground within 15 feet of it. Each creature in the area must make a DC 15 Dexterity saving throw, taking 26 (4d12) piercing damage plus 7 (2d6) cold damage on a failed save, or half as much damage on a successful one.

Drown. The blood giant sends blood pouring down the throat of one creature within 30 feet, which must make a DC 15 Constitution saving throw. On a failure, the creature is incapacitated until the end of its next turn as it coughs up the blood and is poisoned for 1 minute after that.

Vaporize. A red mist surrounds the blood giant in a 20-foot-radius sphere. The mist spreads around corners, and its area is heavily obscured. It moves with the blood giant and doesn't impede the giant's vision. The mist dissipates after 1d4 rounds.


sizeHuge

typeGiant

group

alignmentlawful neutral

strength_save

dexterity_save4

constitution_save7

intelligence_save

wisdom_save6

charisma_save

perception6

damage_vulnerabilities

damage_resistancesnecrotic

damage_immunitiescold, poison

condition_immunitiesexhaustion, poisoned

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Blood Sense,desc: A blood giant can pinpoint the location of living creatures within 60 feet of it and can sense the general direction of living creatures within 1 mile of it.,name: Magic Weapons,desc: The blood giant's weapon attacks are magical.

spell_list

page_no180

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 180
Other formats: JSON

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