Brass Dragon Wyrmling
Medium Dragon, chaotic good (CR 1)Armor Class 16 natural armor
Hit Points 16 (3d8+3)
Speed 30 ft., fly 60 ft., burrow 15 ft.
15 (+2)
10 (+0)
13 (+1)
10 (+0)
11 (+0)
13 (+1)
Skills perception 4, stealth 2
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge Rating 1
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapons (Recharge 5-6).
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
sizeMedium
typeDragon
groupBrass Dragon
alignmentchaotic good
strength_save
dexterity_save2
constitution_save3
intelligence_save
wisdom_save2
charisma_save3
perception4
damage_vulnerabilities
damage_resistances
damage_immunitiesfire
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no292
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 292