Bucca

Tiny Fey, neutral evil (CR 1/2)

Armor Class 14 natural armor

Hit Points 27 (5d4+15)🎲

Speed 20 ft., fly 30 ft.


STR

10 (+0)

DEX

16 (+3)

CON

17 (+3)

INT

13 (+1)

WIS

9 (-1)

CHR

16 (+3)


Skills perception 1, stealth 7

Senses darkvision 60 ft., passive Perception 11

Languages Darakhul, Dwarvish

Challenge Rating 1/2

Actions

Dagger.

Melee Weapon Damage: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against poison or take 1d2 Strength damage. The target must repeat the saving throw at the end of each of its turns, and it loses another 1d2 Strength for each failed saving throw. The effect ends when one of the saving throws succeeds or automatically after 4 rounds. All lost Strength returns after a long rest.


sizeTiny

typeFey

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception1

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Flyby,desc: The bucca doesn't provoke an opportunity attack when it flies out of an enemy's reach.,name: Vulnerability to Sunlight,desc: A bucca takes 1 point of radiant damage for every minute it is exposed to sunlight.,name: Innate Spellcasting,desc: the bucca's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: at will: invisibility 3/day each: darkness, ensnaring strike, locate object

spell_list

page_no46

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 46
Other formats: JSON

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