Bugbear

Medium Humanoid (goblinoid), chaotic evil (CR 1)

Armor Class 16 hide armor, shield

Hit Points 27 (5d8+5)🎲

Speed 30 ft.


STR

15 (+2)

DEX

14 (+2)

CON

13 (+1)

INT

8 (-1)

WIS

11 (+0)

CHR

9 (-1)


Skills stealth 6, survival 2

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge Rating 1

Actions

Morningstar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.


sizeMedium

typeHumanoid

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Brute,desc: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).,name: Surprise Attack,desc: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.,damage_dice: 2d6

spell_list

page_no266

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 266
Other formats: JSON

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