Bulette
Large Monstrosity, unaligned (CR 5)Armor Class 17 natural armor
Hit Points 94 (9d10+45)
Speed 40 ft., burrow 40 ft.
19 (+4)
11 (+0)
21 (+5)
2 (-4)
10 (+0)
5 (-3)
Skills perception 6
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Challenge Rating 5
Actions
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap.
If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.
sizeLarge
typeMonstrosity
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception6
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Standing Leap,desc: The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
spell_list
page_no266
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 266