Buraq

Medium Celestial, lawful good (CR 11)

Armor Class 17

Hit Points 152 (16d8+80)🎲

Speed 60 ft., fly 90 ft.


STR

15 (+2)

DEX

18 (+4)

CON

20 (+5)

INT

18 (+4)

WIS

18 (+4)

CHR

20 (+5)


Skills history 8, religion 8

Senses truesight 120 ft., passive Perception 14

Languages Celestial, Common, Primordial, telepathy 120 ft.

Challenge Rating 11

Actions

Multiattack.

The buraq makes two attacks with its hooves.

Hooves.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.

Teleport (1/Day).

The buraq magically teleports itself and its rider, along with any equipment it is wearing or carrying, to a location the buraq is familiar with, up to 1 mile away.


sizeMedium

typeCelestial

group

alignmentlawful good

strength_save

dexterity_save

constitution_save9

intelligence_save

wisdom_save8

charisma_save9

perception

damage_vulnerabilities

damage_resistancesradiant; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunities

condition_immunitiescharmed, exhaustion, frightened

cr11

reactions

legendary_desc

legendary_actions

special_abilitiesname: Angelic Weapons,desc: The buraq's attacks are magical. When the buraq hits with its hooves, it deals an extra 4d8 radiant damage (included in the attack).,name: Innate Spellcasting,desc: the buraq's innate spellcasting ability is Charisma (spell save DC 17). The buraq can innately cast the following spells, requiring no components: at will: comprehend languages, detect evil and good, holy aura, pass without trace 3/day each: haste, longstrider 1/day each: plane shift, wind walk,name: Magic Resistance,desc: The buraq has advantage on saving throws against spells and other magical effects.,name: Night Journey,desc: When outdoors at night, a buraq's vision is not limited by nonmagical darkness. Once per month, the buraq can declare it is on a night journey; for the next 24 hours, it can use its Teleport once per round. Its destination must always be in an area of nonmagical darkness within its line of sight. At any point during the night journey, as a bonus action, the buraq can return itself and its rider to the location where it began the night journey.

spell_list

page_no48

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 48
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