Carbuncle

Small Monstrosity, chaotic good (CR 1)

Armor Class 12

Hit Points 36 (8d6+8)🎲

Speed 40 ft., climb 20 ft.


STR

8 (-1)

DEX

14 (+2)

CON

12 (+1)

INT

11 (+0)

WIS

16 (+3)

CHR

12 (+1)


Skills perception 5, stealth 6

Senses darkvision 60 ft., passive Perception 15

Languages Carbuncle, Common

Challenge Rating 1

Actions

Multiattack.

The carbuncle makes one bite attack and one claw attack.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Light Beam (Recharge 5-6).

The carbuncle shoots a 30-foot-long, 5-foot-wide line of scintillating light from the garnet on its forehead. Each creature in that line must make a DC 13 Dexterity saving throw, taking 10 (3d6) radiant damage on a failed save, or half as much damage on a successful one.


sizeSmall

typeMonstrosity

group

alignmentchaotic good

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception5

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiescharmed

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Gem Illumination,desc: As a bonus action, the carbuncle can cause its garnet to glow or not. While glowing, the garnet sheds bright light in a 10-foot radius and dim light for an additional 10 feet.,name: Jungle Camouflage,desc: The carbuncle has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.

spell_list

page_no57

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 57
Other formats: JSON

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