Cauldronborn

Small Construct, unaligned (CR 2)

Armor Class 13 natural armor

Hit Points 13 (3d6+3)🎲

Speed 20 ft.


STR

14 (+2)

DEX

7 (-2)

CON

12 (+1)

INT

3 (-4)

WIS

6 (-2)

CHR

1 (-5)


Skills

Senses darkvision 60 ft., passive Perception 8

Languages -

Challenge Rating 2

Actions

Multiattack.

The cauldronborn makes two slam attacks.

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Call Potion (Recharge 5-6).

The cauldronborn releases a hungry screech, magically reaching out to nearby potions. All potions within 10 feet of the cauldronborn magically move toward the cauldronborn by rolling out of backpacks, hopping off of belts, unburying themselves, etc. A creature wearing or carrying a potion must succeed on a DC 13 Dexterity saving throw or its potion moves to within 5 feet of the cauldronborn. The target must make a separate saving throw for each potion it is attempting to keep in its possession.


sizeSmall

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancespiercing and slashing from nonmagical attacks not made with adamantine

damage_immunitiespoison

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Consumption,desc: As a bonus action, a cauldronborn can consume one potion within 5 feet of it that is not being worn or carried. Along with the potion's effect, the cauldronborn's hp maximum increases by 3 (1d6) and it gains the same number of hp.,name: Detect Elixir,desc: The cauldronborn can pinpoint the location of potions and magic items within 60 feet of it. Outside of 60 feet, it can sense the general direction of potions within 1 mile of it.,name: Regeneration,desc: The cauldronborn regains 2 hp at the start of its turn if it has at least 1 hp.,name: Sprint,desc: The cauldronborn triples its speed until the end of its turn when moving toward a potion it has detected.

spell_list

page_no59

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 59
Other formats: JSON

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