Cave Ogre

Large Giant, (CR 2)

Armor Class 12

Hit Points 119 (14d10+42)🎲

Speed 40 ft.


STR

19 (+4)

DEX

8 (-1)

CON

16 (+3)

INT

10 (+0)

WIS

10 (+0)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages Common, Giant

Challenge Rating 2

Actions

Greatclub.

Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.

Sweeping Strike.

Melee Weapon Attack: +6 to hit reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.

Javelin.

Melee or Ranged Weapon Attack: +6 to hit reach 5 ft. or range 30/120 ft. one target. Hit: 11 (2d6 + 4) piercing damage.


sizeLarge

typeGiant

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Elite Recovery,desc: At the end of each of its turns while bloodied, the ogre can end one condition or effect on itself. It can do this even when unconscious or incapacitated.

spell_list

page_no347

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 347
Other formats: JSON

← Cave Mimic Cave Sovereign →