Cave Ogre
Large Giant, (CR 2)Armor Class 12
Hit Points 119 (14d10+42)
Speed 40 ft.
19 (+4)
8 (-1)
16 (+3)
10 (+0)
10 (+0)
8 (-1)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Common, Giant
Challenge Rating 2
Actions
Greatclub.
Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.
Sweeping Strike.
Melee Weapon Attack: +6 to hit reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.
Javelin.
Melee or Ranged Weapon Attack: +6 to hit reach 5 ft. or range 30/120 ft. one target. Hit: 11 (2d6 + 4) piercing damage.
sizeLarge
typeGiant
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Elite Recovery,desc: At the end of each of its turns while bloodied, the ogre can end one condition or effect on itself. It can do this even when unconscious or incapacitated.
spell_list
page_no347
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 347