Centaur Chieftain

Large Monstrosity, chaotic neutral (CR 5)

Armor Class 16 chain shirt, shield

Hit Points 110 (17d8+34)🎲

Speed 50 ft.


STR

19 (+4)

DEX

12 (+1)

CON

14 (+2)

INT

9 (-1)

WIS

14 (+2)

CHR

14 (+2)


Skills athletics 7, perception 5, survival 5

Senses passive Perception 15

Languages Centaur, Common, Sylvan

Challenge Rating 5

Actions

Multiattack.

The centaur chieftain makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Hooves.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Longbow.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Leadership (Recharges after a Short or Long Rest).

For 1 minute, the centaur chieftain can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the centaur chieftain. A creature can benefit from only one

Leadership die at a time.

This effect ends if the centaur chieftain is incapacitated.

Rearing Strike (Recharge 5-6).

The centaur chieftain rears back on its hind legs and makes a powerful stomp with its hooves. Each creature within 15 feet of the chieftain must make a DC 15 Dexterity saving throw, taking 28 (8d6) bludgeoning damage on a failed save, or half as much damage on a successful one. The attack leaves the centaur chieftain vulnerable, reducing its

Armor Class by 2 until the start of its next turn.


sizeLarge

typeMonstrosity

group

alignmentchaotic neutral

strength_save

dexterity_save4

constitution_save5

intelligence_save

wisdom_save5

charisma_save

perception5

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Charge,desc: If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 14 (4d6) piercing damage.

spell_list

page_no60

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 60
Other formats: JSON

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