Chemosit

Medium Fiend, neutral evil (CR 5)

Armor Class 15 natural armor

Hit Points 119 (14d8+56)🎲

Speed 30 ft.


STR

16 (+3)

DEX

17 (+3)

CON

18 (+4)

INT

13 (+1)

WIS

14 (+2)

CHR

15 (+2)


Skills perception 2

Senses darkvision 120', passive Perception 15

Languages Abyssal, Common, Infernal

Challenge Rating 5

Actions

Multiattack.

One Beak attack and two Crutch attacks.

Beak.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 12 (2d8+3) piercing damage + 7 (2d6) fire.

Crutch.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d8+3) bludgeoning damage and target: DC 14 Con save or become infected with the cackle fever disease.

Inviting Song.

Sings an enchanting tune. Each creature with an Int of 5+ within 300' of chemosit that can hear the song: DC 15 Wis save or be charmed until the song ends. Chemosit must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. Song ends if chemosit is incapacitated. If charmed target is more than 5 ft. away from chemosit target must move on its turn toward chemosit by most direct route trying to get within 5 ft.. It won’t move into damaging terrain such as lava or a pit taking whatever route it can to avoid terrain and still reach chemosit. If target can’t find a safe route to chemosit charmed effect ends. Whenever target takes damage or at the end of each of its turns target can re-save. If save succeeds effect ends on it. Target that successfully saves is immune to this chemosit’s Inviting Song for next 24 hrs.


sizeMedium

typeFiend

group

alignmentneutral evil

strength_save6

dexterity_save

constitution_save7

intelligence_save

wisdom_save5

charisma_save5

perception2

damage_vulnerabilities

damage_resistancesfire, cold, lightning; nonmagic B/P/S attacks not made w/silvered weapons

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Inner Light,desc: Its open mouth emits a red light shedding bright light in 10 ft. radius and dim light additional 10 feet. Opening or closing its mouth doesn’t require an action.

spell_list

page_no82

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 82
Other formats: JSON

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