Chupacabra

Small Monstrosity, unaligned (CR 1/2)

Armor Class 13 natural armor

Hit Points 36 (8d6+8)🎲

Speed 30 ft.


STR

16 (+3)

DEX

15 (+2)

CON

12 (+1)

INT

3 (-4)

WIS

12 (+1)

CHR

6 (-2)


Skills acrobatics 4, perception 3, stealth 4

Senses darkvision 60 ft., passive Perception 13

Languages -

Challenge Rating 1/2

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the chupacabra attaches to the target. While attached, the chupacabra doesn't attack. Instead, at the start of each of the chupacabra's turns, the target loses 6 (1d6 + 3) hp due to blood loss. The chupacabra can detach itself by spending 5 feet of its movement. It does so after the target is reduced to 0 hp. A creature, including the target, can use its action to detach the chupacabra.

Fearful Gaze.

The chupacabra fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 11 Wisdom saving throw or be paralyzed for 1 minute. A paralyzed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the chupacabra's Fearful Gaze for the next 24 hours.


sizeSmall

typeMonstrosity

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiespoisoned

cr0.5

reactionsname: Malodorous Stench,desc: When the chupacabra is reduced to less than half of its maximum hp, it releases a foul, sulphurous stench. Each creature within 5 feet of the chupacabra must succeed on a DC 11 Constitution saving throw or be poisoned until the end of its next turn.

legendary_desc

legendary_actions

special_abilitiesname: Keen Hearing and Smell,desc: The chupacabra has advantage on Wisdom (Perception) checks that rely on hearing or smell.,name: Running Leap,desc: With a 10-foot running start, the chupacabra can long jump up to 25 feet.

spell_list

page_no63

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

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Creature Codex, page no. 63
Other formats: JSON

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