Clockwork Armadillo

Small Construct, unaligned (CR 1/4)

Armor Class 14 natural armor

Hit Points 22 (4d6+8)🎲

Speed 30 ft.


STR

10 (+0)

DEX

18 (+4)

CON

14 (+2)

INT

5 (-3)

WIS

10 (+0)

CHR

10 (+0)


Skills perception 0

Senses darkvision 60', passive Perception 12

Languages understands the languages of its creator but can’t speak

Challenge Rating 1/4

Actions

Scissor Claws.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) slashing damage and the target must make DC 11 Con save or drop whatever it is currently holding.

Tuck In.

Tucks its entire body into its shell forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can’t make Scissor Claws attacks. As part of this action the armadillo can expand its shell outward to contain one object of its size or smaller that isn’t being worn or carried and is within 5 ft. of the armadillo. The armadillo can uncurl its body and release any contained item as a bonus action.


sizeSmall

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save6

constitution_save

intelligence_save

wisdom_save

charisma_save

perception0

damage_vulnerabilities

damage_resistances

damage_immunitiespoison, psychic

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Construct Nature,desc: Doesn’t require air food drink or sleep.,name: Immutable Form,desc: Immune: form-altering spells/effects.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Overclocked,desc: Advantage on initiative rolls.

spell_list

page_no86

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 86
Other formats: JSON

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