Clockwork Beetle
Tiny Construct, unaligned (CR 1/2)Armor Class 14 natural armor
Hit Points 15 (6d4)
Speed 30 ft., fly 50 ft.
8 (-1)
16 (+3)
10 (+0)
4 (-3)
12 (+1)
7 (-2)
Skills stealth 5
Senses darkvision 60 ft., passive Perception 11
Languages understands Common, telepathy 100 ft. (creator only)
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) poison damage, or one-half poison damage with a successful DC 10 Constitution saving throw.
sizeTiny
typeConstruct
group
alignmentunaligned
strength_save
dexterity_save5
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespoison, psychic
condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Immutable Form,desc: The clockwork beetle is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The clockwork beetle has advantage on saving throws against spells and other magical effects.
spell_list
page_no60
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 60