Clockwork Hound
Medium Construct, unaligned (CR 2)Armor Class 12 natural armor
Hit Points 71 (11d8+22)
Speed 50 ft.
16 (+3)
15 (+2)
14 (+2)
1 (-5)
10 (+0)
1 (-5)
Skills athletics 7, perception 4
Senses darkvision 60 ft., passive Perception 14
Languages understands Common
Challenge Rating 2
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Tripping Tongue.
Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) slashing damage, and the target must succeed on a DC 13 Strength saving throw or be knocked prone.
Explosive Core.
The mechanism that powers the hound explodes when the construct is destroyed. All creatures within 5 feet of the hound take 7 (2d6) fire damage, or half damage with a successful DC 12 Dexterity saving throw.
sizeMedium
typeConstruct
group
alignmentunaligned
strength_save
dexterity_save4
constitution_save4
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunitiespoison, psychic
condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Immutable Form,desc: The clockwork hound is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The clockwork hound has advantage on saving throws against spells and other magical effects.,name: Diligent Tracker,desc: Clockwork hounds are designed to guard areas and track prey. They have advantage on all Wisdom (Perception) and Wisdom (Survival) checks when tracking.
spell_list
page_no62
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 62