Clockwork Hound

Medium Construct, unaligned (CR 2)

Armor Class 12 natural armor

Hit Points 71 (11d8+22)🎲

Speed 50 ft.


STR

16 (+3)

DEX

15 (+2)

CON

14 (+2)

INT

1 (-5)

WIS

10 (+0)

CHR

1 (-5)


Skills athletics 7, perception 4

Senses darkvision 60 ft., passive Perception 14

Languages understands Common

Challenge Rating 2

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Tripping Tongue.

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) slashing damage, and the target must succeed on a DC 13 Strength saving throw or be knocked prone.

Explosive Core.

The mechanism that powers the hound explodes when the construct is destroyed. All creatures within 5 feet of the hound take 7 (2d6) fire damage, or half damage with a successful DC 12 Dexterity saving throw.


sizeMedium

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save4

constitution_save4

intelligence_save

wisdom_save

charisma_save

perception4

damage_vulnerabilities

damage_resistances

damage_immunitiespoison, psychic

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Immutable Form,desc: The clockwork hound is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The clockwork hound has advantage on saving throws against spells and other magical effects.,name: Diligent Tracker,desc: Clockwork hounds are designed to guard areas and track prey. They have advantage on all Wisdom (Perception) and Wisdom (Survival) checks when tracking.

spell_list

page_no62

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 62
Other formats: JSON

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