Clockwork Watchman
Medium Construct, unaligned (CR 1/2)Armor Class 14 natural armor
Hit Points 55 (10d8+10)
Speed 30 ft.
14 (+2)
12 (+1)
12 (+1)
5 (-3)
10 (+0)
1 (-5)
Skills athletics 4, perception 4
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge Rating 1/2
Actions
Halberd.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Slam.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Net Cannon.
Ranged Weapon Attack: +3 to hit, range 5/15 ft., one target, size Large or smaller. Hit: the target is restrained. A mechanism within the clockwork huntsman's chest can fire a net with a 20-foot trailing cable anchored within the watchman's chest. A creature can free itself (or another creature) from the net by using its action to make a successful DC 10 Strength check or by dealing 5 slashing damage to the net at AC 10. The watchman can fire up to four nets before it must be reloaded.
sizeMedium
typeConstruct
group
alignmentunaligned
strength_save
dexterity_save
constitution_save3
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunitiespoison, psychic
condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Immutable Form,desc: The clockwork watchman is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The clockwork watchman has advantage on saving throws against spells and other magical effects.
spell_list
page_no65
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 65