Cloud Giant Noble

Huge Giant, (CR 12)

Armor Class 14

Hit Points 187 (15d12+90)🎲

Speed 40 ft.


STR

27 (+8)

DEX

10 (+0)

CON

22 (+6)

INT

12 (+1)

WIS

16 (+3)

CHR

16 (+3)


Skills

Senses passive Perception 17

Languages Common, Giant

Challenge Rating 12

Actions

Multiattack.

The giant attacks twice with its glaive.

Glaive.

Melee Weapon Attack: +12 to hit reach 15 ft. one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.

Rock.

Ranged Weapon Attack: +12 to hit range 60/240 ft. one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 20 Strength saving throw falling prone on a failure.

Fog Cloud (1st-Level; V, S, Concentration).

The giant creates a 20-foot-radius heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour.

Arc Lightning (1/Day).

Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws taking 42 (12d6) lightning damage on a failure or half damage on a success.

Blinking Blades (1/Day).

The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet up to a maximum of 6 attacks.

Reverse Gravity (1/Day).

Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle it takes 21 (6d6) bludgeoning damage. The creatures then fall taking falling damage as normal.

Silver Tongue (1/Day).

One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.


sizeHuge

typeGiant

group

alignment

strength_save12

dexterity_save

constitution_save10

intelligence_save

wisdom_save7

charisma_save7

perception

damage_vulnerabilities

damage_resistanceslightning, thunder

damage_immunities

condition_immunities

cr12

reactions

legendary_desc

legendary_actions

special_abilitiesname: Cloud Sight,desc: Clouds and fog do not impair the giants vision.,name: Innate Spellcasting,desc: The giants spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: detect magic, fog cloud, light, 3/day each: feather fall, fly, misty step, telekinesis, 1/day each: control weather, gaseous form

spell_list

page_no233

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 233
Other formats: JSON

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