Crocodile
Large Beast, unaligned (CR 1/2)Armor Class 12 natural armor
Hit Points 19 (3d10+3)
Speed 20 ft., swim 20 ft.
15 (+2)
10 (+0)
13 (+1)
2 (-4)
10 (+0)
5 (-3)
Skills stealth 2
Senses passive Perception 10
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
sizeLarge
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Hold Breath,desc: The crocodile can hold its breath for 15 minutes.
spell_list
page_no370
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 370