Crystalline Devil

Medium Fiend (devil), lawful evil (CR 6)

Armor Class 15 natural armor

Hit Points 102 (12d8+48)🎲

Speed 30 ft.


STR

18 (+4)

DEX

12 (+1)

CON

18 (+4)

INT

14 (+2)

WIS

13 (+1)

CHR

15 (+2)


Skills deception 8, insight 4

Senses darkvision 120 ft., passive Perception 11

Languages Celestial, Common, Infernal, telepathy 120 ft.

Challenge Rating 6

Actions

Multiattack.

The devil makes two claw attacks.

Betraying Carbuncle.

The crystalline devil takes the form of a gemstone worth 500 gp. It radiates magic in this form, but it can't be destroyed. It is fully aware and can see and hear its surroundings. Reverting to its usual form requires another action.

Claw.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Crystalline Spray (Recharge 5-6).

The crystalline devil magically sprays shards of crystal in a 15-foot cone. Each target in that area takes 17 (7d4) piercing damage, or half damage with a successful DC 15 Dexterity saving throw.


sizeMedium

typeFiend

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save4

charisma_save4

perception

damage_vulnerabilities

damage_resistancesacid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

damage_immunitiesfire, poison

condition_immunitiespoisoned

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Devil's Sight,desc: Magical darkness doesn't impede the devil's darkvision.,name: Magic Resistance,desc: The crystalline devil has advantage on saving throws against spells and other magical effects.,name: Sneak Attack (1/Turn),desc: The crystalline devil deals an extra 7 (2d6) damage when it hits a target with an attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the devil that isn't incapacitated and the devil doesn't have disadvantage on the attack roll.,name: Innate Spellcasting,desc: while in the form of a gemstone, the devil is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The devil can innately cast the following spells, requiring no material components: 2/day: command 1/day: suggestion,name: Variant: Devil Summoning,desc: some crystalline devils have an action option that allows them to summon other devils. summon Devil (1/Day): The crystalline devil has a 25 percent chance of summoning one crystalline devil

spell_list

page_no105

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 105
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