Darkmantle
Small Monstrosity, (CR 1/2)Armor Class 11
Hit Points 22 (5d6+5)
Speed 10 ft., fly 30 ft.
16 (+3)
12 (+1)
12 (+1)
2 (-4)
10 (+0)
5 (-3)
Skills
Senses blindsight 60 ft., passive Perception 10
Challenge Rating 1/2
Actions
Multiattack.
The darkmantle uses Darkness Aura and makes a crush attack.
Darkness Aura.
A 15-foot radius area of magical darkness emanates from the darkmantle spreading around corners and moving with it. Darkvision and natural light can't penetrate it. If the darkness overlaps with an area of light created by a 2nd-level spell or lower the spell creating the light is dispelled. The darkness aura lasts for 10 minutes or until the darkmantle takes damage.
Crush.
Melee Weapon Attack: +5 to hit reach 5 ft. one creature. Hit: 6 (1d6 + 3) bludgeoning damage and the target is grappled (escape DC 13). If the darkmantle made the attack with advantage it attaches to the targets head and the target is blinded and can't breathe. While grappling the darkmantle can only attack the grappled creature but has advantage on its attack roll. The darkmantles speed becomes 0 and it moves with its target.
sizeSmall
typeMonstrosity
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Echolocation,desc: The darkmantle can't use blindsight while deafened.,name: False Appearance,desc: While motionless, the darkmantle is indistinguishable from rock.
spell_list
page_no60
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 60