Demon, Balbazu

Tiny Fiend, chaotic evil (CR 2)

Armor Class 13

Hit Points 36 (8d6+8)🎲

Speed 10 ft., swim 20 ft.


STR

3 (-4)

DEX

16 (+3)

CON

13 (+1)

INT

5 (-3)

WIS

11 (+0)

CHR

7 (-2)


Skills perception 0

Senses darkvision 60', passive Perception 10

Languages understands Abyssal but can’t speak

Challenge Rating 2

Actions

Bite.

Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 10 (2d6+3) piercing damage and it attaches to target. While attached balbazu doesn’t attack. Instead at start of each of balbazu’s turns target loses 10 (2d6+3) hp from blood loss. When balbazu first attaches to the target and each time target loses hp from blood loss target unaware of the attack (and balbazu if it is invisible). Target is still aware of the hp loss but it feels no pain from the attack. (DC 11 Con target is aware of the attack and balbazu and doesn’t need to continue making this save while it remains attached to it.) Regains hp equal to half hp of blood it drains. Balbazu can detach itself by spending 5 ft. of its move. A creature that is aware of the balbazu including the target can use its action to detach the balbazu.


sizeTiny

typeFiend

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception0

damage_vulnerabilities

damage_resistancescold, fire, lightning; nonmagic B/P/S attacks

damage_immunitiespoison

condition_immunitiespoisoned

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Aquatic Invisibility,desc: Invisible while fully immersed in water.,name: Blood Reservoir,desc: Stores drained blood within itself. Each time it causes blood loss to a creature its Blood Reservoir increases by amount equal to hp of blood it drained from the creature.,name: Demon Food,desc: A demon within 5 ft. of it and that isn’t another balbazu can use a bonus action to reduce the Blood Reservoir by up to 10 regaining hp equal to that amount as it drinks blood from the reservoir.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.

spell_list

page_no107

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 107
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