Dinosaur, Jeholopterus
Small Beast, unaligned (CR 1/4)Armor Class 14 natural armor
Hit Points 12 (5d4)
Speed 10 ft., fly 60 ft.
10 (+0)
16 (+3)
10 (+0)
2 (-4)
12 (+1)
4 (-3)
Skills perception 1
Senses passive Perception 13
Languages â
Challenge Rating 1/4
Actions
Blood Drain.
Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 8 (2d4+3) piercing damage and it attaches to the target. While attached jeholopterus doesnât attack. Instead at start of each of jeholopterusâs turns target loses 8 (2d4+3) hp due to blood loss. The jeholopterus can detach itself by spending 5 ft. of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature including the target can take its action to detach the jeholopterus by succeeding on a DC 13 Str check.
Claw.
Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 7 (1d6+3) slashing damage.
sizeSmall
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Flyby,desc: Doesnât provoke opportunity attacks when it flies out of an enemyâs reach.,name: Keen Sight,desc: Advantage: sight Wis (Percept) checks.
spell_list
page_no126
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 126