Dire Pangolin

Large Beast, unaligned (CR 4)

Armor Class 16 natural armor

Hit Points 82 (11d10+22)🎲

Speed 30 ft., climb 20 ft.


STR

18 (+4)

DEX

11 (+0)

CON

15 (+2)

INT

3 (-4)

WIS

12 (+1)

CHR

7 (-2)


Skills perception 1

Senses passive Perception 13

Languages β€”

Challenge Rating 4

Actions

Multiattack.

Two Claws attacks and one Tail Slap attack.

Claws.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 10 (2d6+4) slashing damage.

Tail Slap.

Melee Weapon Attack: +6 to hit, 10 ft., one target, 8 (1d8+4) piercing damage and the target must make DC 14 Str save or be knocked prone.

Tuck In.

Curls its entire body forming an armored ball. While an armored ball it moves by rolling has resistance to B/P/S damage is immune to the prone condition and it can’t make Claw or Tail Slap attacks or climb. The dire pangolin can uncurl its body as a bonus action.


sizeLarge

typeBeast

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception1

damage_vulnerabilities

damage_resistancespoison

damage_immunities

condition_immunities

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Edged Scales,desc: A creature that touches the pangolin or hits it with melee attack while within 5 ft. of it takes 4 (1d8) slashing damage.,name: Keen Hearing and Smell,desc: The pangolin has advantage on Wis (Perception) checks that rely on hearing or smell.

spell_list

page_no133

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 133
Other formats: JSON

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