Diving Gel

Tiny Ooze, unaligned (CR 1/4)

Armor Class 13

Hit Points 17 (5d4+5)🎲

Speed 5 ft., swim 40 ft.


STR

3 (-4)

DEX

16 (+3)

CON

13 (+1)

INT

3 (-4)

WIS

6 (-2)

CHR

1 (-5)


Skills perception -2

Senses darkvision 60', passive Perception 8

Languages

Challenge Rating 1/4

Actions

Pseudopod.

Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) bludgeoning damage.

Attach.

Melee Weapon Attack: +5 to hit, 5 ft., one creature,. The gel attaches itself to the head face or gills of a creature. If the creature is Large or smaller and can breathe air it continues to breathe normally as the air-filled gel provides breathable air for the creature. If the creature can’t breathe air it must hold its breath or begin to suffocate. If the gel is attached to a creature it has advantage on attack rolls vs. that creature. A creature including the target can take its action to detach the diving gel by succeeding on a DC 12 Str check.


sizeTiny

typeOoze

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception-2

damage_vulnerabilities

damage_resistancesacid, fire, poison

damage_immunities

condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, prone

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amorphous,desc: Move through space 1ft.+ wide with o squeezing.,name: Amphibious,desc: Can breathe air and water.,name: Ooze Nature,desc: Doesn’t require sleep.

spell_list

page_no136

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 136
Other formats: JSON

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