Diving Gel
Tiny Ooze, unaligned (CR 1/4)Armor Class 13
Hit Points 17 (5d4+5)
Speed 5 ft., swim 40 ft.
3 (-4)
16 (+3)
13 (+1)
3 (-4)
6 (-2)
1 (-5)
Skills perception -2
Senses darkvision 60', passive Perception 8
Languages —
Challenge Rating 1/4
Actions
Pseudopod.
Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 5 (1d4+3) bludgeoning damage.
Attach.
Melee Weapon Attack: +5 to hit, 5 ft., one creature,. The gel attaches itself to the head face or gills of a creature. If the creature is Large or smaller and can breathe air it continues to breathe normally as the air-filled gel provides breathable air for the creature. If the creature can’t breathe air it must hold its breath or begin to suffocate. If the gel is attached to a creature it has advantage on attack rolls vs. that creature. A creature including the target can take its action to detach the diving gel by succeeding on a DC 12 Str check.
sizeTiny
typeOoze
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception-2
damage_vulnerabilities
damage_resistancesacid, fire, poison
damage_immunities
condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, prone
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amorphous,desc: Move through space 1ft.+ wide with o squeezing.,name: Amphibious,desc: Can breathe air and water.,name: Ooze Nature,desc: Doesn’t require sleep.
spell_list
page_no136
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 3, page no. 136