Dragonflesh Golem

Large Construct, unaligned (CR 10)

Armor Class 18 natural armor

Hit Points 115 (11d10+55)šŸŽ²

Speed 30 ft.


STR

22 (+6)

DEX

7 (-2)

CON

20 (+5)

INT

3 (-4)

WIS

10 (+0)

CHR

1 (-5)


Skills

Senses darkvision 120 ft., passive Perception 10

Languages understands the languages of its creator but canā€™t speak

Challenge Rating 10

Actions

Multiattack.

The dragonflesh golem uses Terror Stare. It then makes two attacks: one with its bite and one with its claws.

Bite.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.

Claws.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Terror Stare.

The dragonflesh golem chooses a creature that can see its eyes within 30 feet of it. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatureā€™s saving throw is successful or the effect ends for it, the creature is immune to the golemā€™s Terror Stare for the next 24 hours.

Elemental Breath (Recharge 5-6).

The dragonflesh golem exhales energy in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 21 (6d6) fire damage and 21 (6d6) damage of another type on a failed save, or half as much damage on a successful one. Roll a d4 to determine the additional damage type: 1 is acid, 2 is cold, 3 is lightning, and 4 is poison.


sizeLarge

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesacid, cold, fire, lightning, poison

damage_immunitiesbludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr10

reactions

legendary_desc

legendary_actions

special_abilitiesname: Immutable Form,desc: The golem is immune to any spell or effect that would alter its form.,name: Magic Resistance,desc: The golem has advantage on saving throws against spells and other magical effects.,name: Magic Weapons,desc: The golemā€™s weapon attacks are magical.

spell_list

page_no180

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 180
Other formats: JSON

ā† Dragonette, Shovel Dragonleaf Tree ā†’