Drake, Reef
Huge Dragon, neutral evil (CR 9)Armor Class 18 natural
Hit Points 152 (16d12+48)
Speed 30 ft., swim 60 ft., burrow 30 ft.
25 (+7)
14 (+2)
17 (+3)
7 (-2)
15 (+2)
13 (+1)
Skills perception 2
Senses blindsight 10', darkvision 60', passive Perception 12
Languages Draconic
Challenge Rating 9
Actions
Multiattack.
One Bite attack and two Slam attacks.
Bite.
Melee Weapon Attack: +11 to hit, 15 ft., one target, 26 (3d12+7) slashing damage.
Slam.
Melee Weapon Attack: +11 to hit, 5 ft., one target, 17 (3d6+7) bludgeoning damage.
Concussive Snap (Recharge 5–6).
Snaps its jaws emitting concussive force in a 90' cone. Each creature in that area: 35 (10d6) thunder is pushed up to 15 ft. away from the drake and stops holding its breath if it was doing so. (DC 15 Con half damage isn’t pushed and doesn’t lose its held breath). Constructs and objects and structures have disadvantage on the save.
sizeHuge
typeDragon
group
alignmentneutral evil
strength_save
dexterity_save6
constitution_save
intelligence_save
wisdom_save6
charisma_save5
perception2
damage_vulnerabilities
damage_resistancesthunder
damage_immunities
condition_immunities
cr9
reactions
legendary_desc
legendary_actions
special_abilitiesname: Siege Monster,desc: Double damage to objects/structures.,name: Tunneler,desc: Can burrow through coral and solid rock at half its burrow speed and leaves a 10 ft. diameter tunnel in its wake.
spell_list
page_no154
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 154