Dust Mephit

Small Elemental, (CR 1/2)

Armor Class 12

Hit Points 17 (5d6)🎲

Speed 30 ft., fly 30 ft.


STR

6 (-2)

DEX

14 (+2)

CON

10 (+0)

INT

8 (-1)

WIS

10 (+0)

CHR

10 (+0)


Skills

Senses darkvision 60 ft., passive Perception 12

Languages Auran, Terran

Challenge Rating 1/2

Actions

Claws.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4 + 2) slashing damage.

Blinding Breath (1/Day).

The mephit exhales a 15-foot cone of dust. Each creature in the area makes a DC 10 Constitution saving throw. On a failure the creature is blinded for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success.

Sleep Sand (1/Day).

The closest creature within 60 feet with 20 hit points or fewer falls asleep for 1 minute. It awakens early if it takes damage or a creature uses an action to shake it awake. Constructs and undead are immune to this effect.


sizeSmall

typeElemental

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesfire

damage_resistances

damage_immunitiespoison

condition_immunitiespoisoned

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Death Burst,desc: When the mephit dies, it explodes into dust. Each creature within 5 feet makes a DC 10 Constitution saving throw. On a failure, the creature is blinded until the end of its next turn.,name: False Appearance,desc: While motionless, the mephit is indistinguishable from a pile of dirt.,name: Elemental Nature,desc: A mephit doesnt require air, sustenance, or sleep.

spell_list

page_no325

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 325
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