Edjet Initiate

Medium Humanoid (dragonborn), lawful neutral (CR 1/4)

Armor Class 12 padded armor

Hit Points 19 (3d8+6)🎲

Speed 30 ft.


STR

14 (+2)

DEX

12 (+1)

CON

14 (+2)

INT

10 (+0)

WIS

10 (+0)

CHR

10 (+0)


Skills athletics 4

Senses passive Perception 10

Languages Common, Draconic

Challenge Rating 1/4

Actions

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow.

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.


sizeMedium

typeHumanoid

group

alignmentlawful neutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesfire

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Overeager Trainee,desc: If the edjet initiate starts its turn within 5 feet of another dragonborn, it has advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it also have advantage until the start of its next turn.,name: Show Mettle,desc: While it can see a superior officer, the edjet initiate has advantage on saving throws against being frightened.

spell_list

page_no131

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 131
Other formats: JSON

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