Ettin
Large Giant, chaotic evil (CR 4)Armor Class 12 natural armor
Hit Points 85 (10d10+30)
Speed 40 ft.
21 (+5)
8 (-1)
17 (+3)
6 (-2)
10 (+0)
8 (-1)
Skills perception 4
Senses darkvision 60 ft., passive Perception 14
Languages Giant, Orc
Challenge Rating 4
Actions
Multiattack.
The ettin makes two attacks: one with its battleaxe and one with its morningstar.
Battleaxe.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Morningstar.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
sizeLarge
typeGiant
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Two Heads,desc: The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.,name: Wakeful,desc: When one of the ettin's heads is asleep, its other head is awake.
spell_list
page_no308
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 308