Falsifier Fog

Huge Undead, chaotic evil (CR 4)

Armor Class 13

Hit Points 52 (8d12)🎲

Speed 0 ft., fly 60 ft., hover true ft.


STR

1 (-5)

DEX

17 (+3)

CON

10 (+0)

INT

14 (+2)

WIS

16 (+3)

CHR

15 (+2)


Skills

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 13

Languages understands Common but can’t speak

Challenge Rating 4

Actions

Multiattack.

The falsifier fog makes two chill attacks.

Chill.

Melee Spell Attack: +5 to hit, reach 5 ft., one target in the fog’s space. Hit: 10 (3d6) cold damage.

Reaching Phantasms (Recharge 5-6).

The phantasmal images within the falsifier fog reach outward. Each creature within 10 feet of the fog must make a DC 13 Wisdom saving throw, taking 18 (4d8) psychic damage on a failed save, or half as much damage on a successful one. Creatures in the fog’s space have disadvantage on the saving throw.


sizeHuge

typeUndead

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesacid, cold, fire, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiesexhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Enveloping Fog,desc: The falsifier fog can occupy another creature’s space and vice versa, and the falsifier fog can move through any opening as narrow as 1 inch wide without squeezing. The fog’s space is lightly obscured, and a creature in the fog’s space has threequarters cover against attacks and other effects outside the fog.,name: False Appearance,desc: While the falsifier fog hovers motionlessly, it is indistinguishable from ordinary fog.,name: Horrific Illusions,desc: A creature that starts its turn in the falsifier fog’s space must succeed on a DC 13 Wisdom saving throw or be frightened until the start of its next turn, as it sees visions of its worst fears within the fog. While frightened, a creature’s speed is reduced to 0. If a creature fails the saving throw by 5 or more, it is afflicted with short-term madness.,name: Limited Telepathy,desc: The falsifier fog can communicate telepathically with any creature in its space.

spell_list

page_no140

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 140
Other formats: JSON

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