Feyward Tree

Huge Construct, unaligned (CR 8)

Armor Class 17 natural armor

Hit Points 94 (9d12+36)🎲

Speed 20 ft.


STR

26 (+8)

DEX

10 (+0)

CON

18 (+4)

INT

2 (-4)

WIS

11 (+0)

CHR

6 (-2)


Skills perception 3

Senses darkvision 60 ft., passive Perception 13

Languages -

Challenge Rating 8

Actions

Multiattack.

The tree makes two razor-leafed branch attacks, and may use a bonus action to make a razor-leafed branch attack against any creature standing next to it.

Razor-Leafed Branch.

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage.

Flaying Leaves (Recharge 5-6).

The tree can launch a barrage of razor-sharp cold iron leaves from its branches in a 20-foot-radius burst. All creatures caught within this area must make a successful DC 16 Dexterity saving throw or take 21 (6d6) slashing damage, or half as much damage on a successful one.


sizeHuge

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save7

intelligence_save

wisdom_save3

charisma_save1

perception3

damage_vulnerabilities

damage_resistances

damage_immunitiespoison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Magic Resistance,desc: A feyward tree has advantage on saving throws against spells and other magical effects.,name: Contractibility and Conductivity,desc: certain spells and effects function differently against feyward trees: a magical attack that deals cold damage slows a feyward tree (as the slow spell) for 3 rounds. a magical attack that deals lightning damage breaks any slow effect on the feyward tree and heals 1 hit point for each 3 damage the attack would otherwise deal. If the amount of healing would cause the tree to exceed its full normal hp, it gains any excess as temporary hp. The tree gets no saving throw against lightning effects.,name: Immutable Form,desc: The feyward tree is immune to any spell or effect that would alter its form.,name: Magic Weapons,desc: The feyward tree's weapon attacks are magical.,name: Warden's Reach,desc: Creatures within 15 feet of a feyward tree provoke opportunity attacks even if they take the Disengage action before leaving its reach.

spell_list

page_no200

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 200
Other formats: JSON

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