Fire Giant War Priest

Huge Giant, (CR 12)

Armor Class 18

Hit Points 162 (13d12+78)🎲

Speed 30 ft.


STR

25 (+7)

DEX

10 (+0)

CON

22 (+6)

INT

10 (+0)

WIS

14 (+2)

CHR

12 (+1)


Skills

Senses passive Perception 16

Languages Giant

Challenge Rating 12

Actions

Multiattack.

The giant makes two greatsword attacks.

Greatsword.

Melee Weapon Attack: +11 to hit reach 10 ft. one target. Hit: 28 (6d6 + 7) slashing damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.

Rock.

Ranged Weapon Attack: +11 to hit range 60/240 ft. one target. Hit: 42 (10d6 + 7) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw falling prone on a failure.

Sword Sweep (1/Day, While Bloodied).

The giant makes a greatsword attack against each creature within 10 feet.

Ignite Blades (1/Day).

The greatswords of each fire giant of the giants choice within 30 feet magically kindle into flame. For the next minute each of their greatsword attacks deal an extra 7 (2d6) fire damage.

Pillar of Flame (1/Day).

Each creature within a 10-foot-radius 40-foot-high cylinder centered on a point within 60 feet that the fire giant can see makes a DC 18 Dexterity saving throw taking 56 (16d6) fire damage on a failed save or half damage on a success. Unattended flammable objects are ignited.


sizeHuge

typeGiant

group

alignment

strength_save11

dexterity_save4

constitution_save10

intelligence_save

wisdom_save

charisma_save5

perception

damage_vulnerabilities

damage_resistances

damage_immunitiesfire

condition_immunities

cr12

reactionsname: Kick,desc: When hit by a melee attack by a Medium or smaller creature the giant can see within 10 feet, the giant kicks its attacker. The attacker makes a DC 19 Dexterity saving throw. On a failure, it takes 14 (3d4 + 7) bludgeoning damage, is pushed up to 20 feet from the giant, and falls prone.

legendary_desc

legendary_actions

special_abilitiesname: Cold Weakness,desc: When the fire giant takes cold damage, its speed is reduced by 10 feet until the end of its next turn.

spell_list

page_no235

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 235
Other formats: JSON

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