Flame Eater Swarm
Medium Beast, unaligned (CR 2)Armor Class 12
Hit Points 33 (6d8+6)
Speed 0 ft., fly 40 ft.
3 (-4)
15 (+2)
12 (+1)
2 (-4)
14 (+2)
4 (-3)
Skills
Senses blindsight 30 ft., passive Perception 12
Languages -
Challenge Rating 2
Actions
Multiattack.
The swarm can make two bite attacks.
Bite.
Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hp or fewer.
sizeMedium
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, slashing
damage_immunitiesfire
condition_immunitiescharmed, frightened, paralyzed, petrified, prone, restrained, stunned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Consume Flame,desc: Any normal fire in the flame eater swarm's space at the end of the swarm's turn is extinguished. Magical fire (a flaming weapon or wall of fire spell, for example) is extinguished if the swarm makes a successful DC 13 Constitution check. Only the swarm's space is affected; fires larger than the swarm continue burning outside the swarm's space. For 1 minute after the swarm consumes any flame, its bite attack deals an extra 9 (2d8) fire damage and any creature that ends its turn in the swarm's space takes 4 (1d8) fire damage.,name: Swarm,desc: The swarm can occupy the same space as another creature and vice versa. The swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hp or gain temporary hp.
spell_list
page_no204
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 204