Flutterflesh
Large Undead, chaotic evil (CR 12)Armor Class 16 natural armor
Hit Points 187 (22d10+66)
Speed 10 ft., fly 60 ft.
11 (+0)
18 (+4)
17 (+3)
12 (+1)
13 (+1)
10 (+0)
Skills deception 4, perception 5, stealth 8
Senses darkvision 240 ft., passive Perception 15
Languages Common, Darakhul
Challenge Rating 12
Actions
Multiattack.
The flutterflesh makes two bone spur attacks or two tormenting gaze attacks.
Bone Spur.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage plus 11 (2d10) necrotic damage. If both attacks hit a single creature in the same turn, it is grappled (escape DC 10). As a bonus action, the flutterflesh can choose whether this attack does bludgeoning, piercing, or slashing damage.
Tormenting Gaze.
A target creature within 120 feet and able to see the flutterflesh takes 18 (4d8) psychic damage and is paralyzed for 1d4 rounds, or takes half damage and isn't paralyzed with a successful DC 15 Wisdom saving throw. Tormenting gaze can't be used against the same target twice in a single turn.
Slash.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. On a critical hit, the target takes an additional 27 (5d10) slashing damage and must make a DC 12 Constitution saving throw. On a failure, the flutterflesh lops off and absorbs one of the target's limbs (chosen randomly) and heals hit points equal to the additional slashing damage it inflicted.
sizeLarge
typeUndead
group
alignmentchaotic evil
strength_save4
dexterity_save8
constitution_save
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilitiesradiant
damage_resistancescold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiesnecrotic, poison
condition_immunitiescharmed, paralyzed, exhaustion, poison, stunned, unconscious
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Magic Weapons,desc: The flutterflesh's attacks are magical.,name: Turn Resistance,desc: The flutterflesh has advantage on saving throws against any effect that turns undead.,name: Creeping Death,desc: A creature that starts its turn within 30 feet of the flutterflesh must make a successful DC 15 Constitution saving throw or take 14 (4d6) necrotic damage.,name: Regeneration,desc: The flutterflesh regains 10 hit points at the start of its turn. If the flutterflesh takes radiant or fire damage, this trait doesn't function at the start of its next turn. The flutterflesh dies only if it starts its turn with 0 hit points and doesn't regenerate.
spell_list
page_no203
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 203