Flutterflesh

Large Undead, chaotic evil (CR 12)

Armor Class 16 natural armor

Hit Points 187 (22d10+66)🎲

Speed 10 ft., fly 60 ft.


STR

11 (+0)

DEX

18 (+4)

CON

17 (+3)

INT

12 (+1)

WIS

13 (+1)

CHR

10 (+0)


Skills deception 4, perception 5, stealth 8

Senses darkvision 240 ft., passive Perception 15

Languages Common, Darakhul

Challenge Rating 12

Actions

Multiattack.

The flutterflesh makes two bone spur attacks or two tormenting gaze attacks.

Bone Spur.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage plus 11 (2d10) necrotic damage. If both attacks hit a single creature in the same turn, it is grappled (escape DC 10). As a bonus action, the flutterflesh can choose whether this attack does bludgeoning, piercing, or slashing damage.

Tormenting Gaze.

A target creature within 120 feet and able to see the flutterflesh takes 18 (4d8) psychic damage and is paralyzed for 1d4 rounds, or takes half damage and isn't paralyzed with a successful DC 15 Wisdom saving throw. Tormenting gaze can't be used against the same target twice in a single turn.

Slash.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. On a critical hit, the target takes an additional 27 (5d10) slashing damage and must make a DC 12 Constitution saving throw. On a failure, the flutterflesh lops off and absorbs one of the target's limbs (chosen randomly) and heals hit points equal to the additional slashing damage it inflicted.


sizeLarge

typeUndead

group

alignmentchaotic evil

strength_save4

dexterity_save8

constitution_save

intelligence_save

wisdom_save

charisma_save

perception5

damage_vulnerabilitiesradiant

damage_resistancescold, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiesnecrotic, poison

condition_immunitiescharmed, paralyzed, exhaustion, poison, stunned, unconscious

cr12

reactions

legendary_desc

legendary_actions

special_abilitiesname: Magic Weapons,desc: The flutterflesh's attacks are magical.,name: Turn Resistance,desc: The flutterflesh has advantage on saving throws against any effect that turns undead.,name: Creeping Death,desc: A creature that starts its turn within 30 feet of the flutterflesh must make a successful DC 15 Constitution saving throw or take 14 (4d6) necrotic damage.,name: Regeneration,desc: The flutterflesh regains 10 hit points at the start of its turn. If the flutterflesh takes radiant or fire damage, this trait doesn't function at the start of its next turn. The flutterflesh dies only if it starts its turn with 0 hit points and doesn't regenerate.

spell_list

page_no203

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 203
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