Forest Marauder

Large Giant, chaotic evil (CR 4)

Armor Class 15 natural armor

Hit Points 114 (12d10+48)🎲

Speed 40 ft.


STR

21 (+5)

DEX

10 (+0)

CON

18 (+4)

INT

6 (-2)

WIS

10 (+0)

CHR

7 (-2)


Skills

Senses darkvision 120 ft., passive Perception 10

Languages Giant, Orc, Sylvan

Challenge Rating 4

Actions

Multiattack.

The forest marauder makes two boar spear attacks.

Boar Spear.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.

Rock.

Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.


sizeLarge

typeGiant

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save6

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Sunlight Sensitivity,desc: While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

spell_list

page_no205

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 205
Other formats: JSON

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