Forest Marauder
Large Giant, chaotic evil (CR 4)Armor Class 15 natural armor
Hit Points 114 (12d10+48)
Speed 40 ft.
21 (+5)
10 (+0)
18 (+4)
6 (-2)
10 (+0)
7 (-2)
Skills
Senses darkvision 120 ft., passive Perception 10
Languages Giant, Orc, Sylvan
Challenge Rating 4
Actions
Multiattack.
The forest marauder makes two boar spear attacks.
Boar Spear.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.
Rock.
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.
sizeLarge
typeGiant
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save6
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Sunlight Sensitivity,desc: While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
spell_list
page_no205
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 205