Gearforged Templar
Medium Humanoid (gearforged), lawful neutral (CR 6)Armor Class 18 plate armor
Hit Points 71 (11d8+22)
Speed 30 ft.
20 (+5)
9 (-1)
15 (+2)
12 (+1)
16 (+3)
10 (+0)
Skills
Senses passive Perception 13
Languages Common
Challenge Rating 6
Actions
Multiattack.
The gearforged templar makes three attacks with its glaive.
Glaive.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) slashing damage.
Javelin.
Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Whirlwind (recharge 5-6).
The gearforged templar whirls its glaive in a great arc. Every creature within 10 feet of the gearforged takes 16 (3d10) slashing damage, or half damage with a successful DC 16 Dexterity saving throw.
sizeMedium
typeHumanoid
group
alignmentlawful neutral
strength_save
dexterity_save2
constitution_save5
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiespoison
condition_immunitiescharmed, frightened, exhaustion, poisoned
cr6
reactionsname: Parry,desc: The gearforged templar raises its AC by 3 against one melee attack that would hit it. To do so, the gearforged must be able to see the attacker and must be wielding a melee weapon.
legendary_desc
legendary_actions
special_abilitiesname: Defensive Zone,desc: The gearforged templar can make an opportunity attack when a creature enters its reach.,name: Onslaught,desc: As a bonus action, the gearforged can make a Shove attack.
spell_list
page_no210
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 210