Giant Bat

Large Beast, unaligned (CR 1/4)

Armor Class 13

Hit Points 22 (4d10)🎲

Speed 10 ft., fly 60 ft.


STR

15 (+2)

DEX

16 (+3)

CON

11 (+0)

INT

2 (-4)

WIS

12 (+1)

CHR

6 (-2)


Skills

Senses blindsight 60 ft., passive Perception 11

Challenge Rating 1/4

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.


sizeLarge

typeBeast

groupMiscellaneous Creatures

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Echolocation,desc: The bat can't use its blindsight while deafened.,name: Keen Hearing,desc: The bat has advantage on Wisdom (Perception) checks that rely on hearing.

spell_list

page_no373

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 373
Other formats: JSON

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