Giant Centipede
Small Beast, unaligned (CR 1/4)Armor Class 13 natural armor
Hit Points 4 (1d6+1)
Speed 30 ft., climb 30 ft.
5 (-3)
14 (+2)
12 (+1)
1 (-5)
7 (-2)
3 (-4)
Skills
Senses blindsight 30 ft., passive Perception 8
Challenge Rating 1/4
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
sizeSmall
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no374
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 374