Giant Fire Elemental

Huge Elemental, (CR 9)

Armor Class 14

Hit Points 127 (15d12+30)🎲

Speed 50 ft.


STR

10 (+0)

DEX

18 (+4)

CON

14 (+2)

INT

6 (-2)

WIS

10 (+0)

CHR

6 (-2)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages Ignan

Challenge Rating 9

Actions

Multiattack.

The elemental makes two slam attacks.

Slam.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 24 (4d8 + 4) fire damage and the target suffers 5 (1d10) ongoing fire damage. A creature can use an action to end the ongoing damage.

Wildfire (Recharge 4-6).

The elemental moves up to half its Speed without provoking opportunity attacks. It can enter the spaces of hostile creatures but not end this movement there. When a creature shares its space with the elemental for the first time during this movement the creature is subject to the elementals Fiery Aura and the elemental can make a slam attack against that creature.


sizeHuge

typeElemental

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesdamage from nonmagical weapons

damage_immunitiesfire, poison

condition_immunitiesfatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Fire Form,desc: The elemental can move through a space as narrow as 1 inch wide without squeezing.,name: Fiery Aura,desc: A creature that ends its turn within 5 feet of the fire elemental takes 5 (1d10) fire damage. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. The elemental sheds bright light in a 30-foot radius and dim light for an additional 30 feet.,name: Water Weakness,desc: The elemental takes 6 (1d12) cold damage if it enters a body of water or starts its turn in a body of water, is splashed with at least 5 gallons of water, or is hit by a water elementals slam attack.,name: Elemental Nature,desc: An elemental doesnt require air, sustenance, or sleep.

spell_list

page_no194

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 194
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