Giant Leech
Small Beast, unaligned (CR 1/4)Armor Class 13
Hit Points 7 (2d6)
Speed 15 ft., swim 30 ft.
6 (-2)
16 (+3)
10 (+0)
1 (-5)
10 (+0)
2 (-4)
Skills stealth 5
Senses tremorsense 30 ft., passive Perception 10
Languages —
Challenge Rating 1/4
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the leech attaches to the target. While attached, the leech doesn’t attack. Instead, at the start of each of the leech’s turns, the target loses 5 (1d4 + 3) hp due to blood loss.
The leech can detach itself by spending 5 feet of its movement. It does so after it drains 15 hp of blood from the target or the target dies. A creature, including the target, can use its action to detach the leech.
sizeSmall
typeBeast
group
alignmentunaligned
strength_save
dexterity_save5
constitution_save2
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The leech can breathe air and water.
spell_list
page_no393
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 393